The hard part is almost over

Coding the event system has taken several months of hard work. I’m almost done with the second page, as RPG Maker categorizes them. There are still 11 second-page commands to go, though, and they’ll be hard work. But after that comes the third page, which is mostly fluff, from a programmer’s perspective. I should be able to finish the third page in much less time than the first or second pages took. Then I just have to put the finishing touches on the event system and move on to implementing multiple maps.

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