Big update coming tomorrow

I’ve thrown all sorts of things into this update, and it’s almost ready. I was hoping to have it tonight, but debugging the timing on image movement took a long time.

Expect to see:

  1. Create, move, and erase image commands fully implemented.
  2. The BGM-related event commands implemented. (Although SDL_Mixer still doesn’t like MIDIs all that much…)
  3. The Wait event command.
  4. Parallel and auto-start events working.
  5. A real title at the top of the Map Viewer screen.

This is going to be an exciting update. With parallel events, delays, and image management, a lot of the most popular event commands will now be working. This is finally starting to feel like a real RPG engine!

2 Responses to “Big update coming tomorrow”

  1. Sue Massey says:

    I found your site on google blog search and read a few of your other posts. Keep up the good work. Just added your RSS feed to my feed reader. Look forward to reading more from you.

    – Sue.

  2. Thanks! If you like it, spread the word. This site needs exposure. I can write code until my fingers fall off, but if nobody knows about it, what good does it do anyone?